<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>Hello &amp; 
Welcome 
to my online 
Portfolio.

This site contains my work at DSK Supinfogame as a Student, at 99Games as Game Design Intern, and at Ironjaw Game Studios as an Associate Producer.

It also contains my hobbies in graphic design and photography.

contact (at) ashutoshgm.com</description><title>Ashutosh Gautam</title><generator>Tumblr (3.0; @ashutoshgm)</generator><link>http://ashutoshgm.com/</link><item><title>Super Rollers is a physics-based puzzle game developed for iPad....</title><description>&lt;img src="http://24.media.tumblr.com/55be650e1bdcd97ffbd397d0c67f123c/tumblr_ml5dln4XUK1qi084xo1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;div&gt;&lt;strong&gt;&lt;span class="bold"&gt;Super Rollers&lt;/span&gt; &lt;/strong&gt;is a physics-based puzzle game developed for iPad. It features varied engaging puzzles, 4+ worlds containing their own set of challenges and solutions and distinct art styles.&lt;br/&gt;&lt;br/&gt;Available for Free for iPad at: &lt;a href="https://itunes.apple.com/app/super-rollers/id553477904" target="_blank"&gt;Apple App. Store&lt;/a&gt; &amp; &lt;a href="http://ironjawstudios.com/superrollers/" target="_blank"&gt;Official Page&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;Super Numbers was published during my tenure at &lt;a href="http://ironjawstudios.com" target="_blank"&gt;Ironjaw Studios&lt;/a&gt; as an Associate Producer. My contribution to this project was in Menu Design with Jalay Bhatti. Marketing with online promotions and local advertising.&lt;span class="bold"&gt;&lt;br/&gt;&lt;/span&gt;&lt;br/&gt;The game is challenging, hope you enjoy it.&lt;/div&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/47783411175</link><guid>http://ashutoshgm.com/post/47783411175</guid><pubDate>Fri, 12 Apr 2013 20:28:00 +0530</pubDate><category>Super Rollers</category><category>Ironjaw Game Studios</category><category>Free iPad Games</category><category>Puzzle Game</category><category>physics based puzzle game</category><category>physics game</category><category>cocos2d</category><category>iPad</category></item><item><title>Super Numbers is a math-based puzzle game in which you are to...</title><description>&lt;img src="http://25.media.tumblr.com/3e12993ca7f4a90ce522b3de9d36db71/tumblr_ml5d7pBHSF1qi084xo1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;span class="bold"&gt;&lt;/span&gt;&lt;strong&gt;&lt;span class="bold"&gt;Super Numbers&lt;/span&gt;&lt;/strong&gt;&lt;span class="bold"&gt;&lt;/span&gt; is a math-based puzzle game in which you are to clear series of boards filled with numbered tiles.&lt;br/&gt;&lt;br/&gt;Add up the numbered tiles to form the digit displayed on the board’s display. A new board is presented when you clear the current one and this keeps going on and on until you run out of time.&lt;br/&gt;&lt;br/&gt;Available for Free at: &lt;a href="https://itunes.apple.com/us/app/super-numbers/id556502213?mt=8" target="_blank"&gt;Apple App. Store&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Super Numbers was published during my tenure at &lt;a href="http://ironjawstudios.com" target="_blank"&gt;Ironjaw Studios&lt;/a&gt; as an Associate Producer. My contribution to this project was in Marketing and its online promotions.&lt;span class="bold"&gt;&lt;br/&gt;&lt;/span&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/47782988127</link><guid>http://ashutoshgm.com/post/47782988127</guid><pubDate>Fri, 12 Apr 2013 20:20:00 +0530</pubDate><category>Published Games</category><category>iOS Games</category><category>Ironjaw Game Studios</category><category>Super Numbers</category><category>iPhone Games</category><category>Free Games for Iphone</category></item><item><title>YouTubeMy work on developing an environment whilst learning the...</title><description>&lt;iframe src="//www.tumblr.com/video/ashutoshgm/43889589878/400" id="tumblr_video_iframe_43889589878" class="tumblr_video_iframe" width="400" height="225" style="display:block;background-color:transparent;overflow:hidden;" allowTransparency="true" frameborder="0" scrolling="no" webkitAllowFullScreen mozallowfullscreen allowFullScreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;a href="http://youtu.be/PiIkKUpY9aA" title="YouTube Link" target="_blank"&gt;YouTube&lt;/a&gt;&lt;br/&gt;&lt;br/&gt;My work on developing an environment whilst learning the fundamentals of Unity3D using the tutorials from 3DBuzz.&lt;/p&gt;
&lt;p&gt;It was made in a day or two to learn how to implement various features for developing the student prototype &lt;em&gt;Eo, The Cloud Shepherd&lt;/em&gt; on a plane. .&lt;/p&gt;</description><link>http://ashutoshgm.com/post/43889589878</link><guid>http://ashutoshgm.com/post/43889589878</guid><pubDate>Sun, 24 Feb 2013 19:12:00 +0530</pubDate><category>Unity3D</category><category>portfolio</category><category>ashutosh gautam</category><category>level design</category><category>Game Design Portfolios</category><category>3DBuzz</category><category>ASGM Gaming Industry</category><category>DSK Supinfogame</category><category>game_development</category><category>Development</category></item><item><title>My Portfolio for the work done as a game design and production...</title><description>&lt;iframe src="http://player.vimeo.com/video/59815202" width="400" height="225" frameborder="0"&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;My Portfolio for the work done as a game design and production management student at DSK Supnifogame.&lt;br/&gt;&lt;br/&gt;All the major projects undertaken while at this institute are available on this site under respective categories. This work included internships at &lt;a href="http://www.99games.in/" title="99Games" target="_blank"&gt;99Games&lt;/a&gt; and &lt;a href="http://ironjawstudios.com/" title="Ironjaw Game Studios" target="_blank"&gt;Ironjaw Game Studios.&lt;/a&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/43308969411</link><guid>http://ashutoshgm.com/post/43308969411</guid><pubDate>Sun, 17 Feb 2013 19:23:00 +0530</pubDate><category>Game Design Portfolios</category><category>Game Design</category><category>Portfolio</category><category>Game Development Portfolios</category><category>iOS Game Developers</category><category>ashutosh gautam</category><category>Pune</category><category>India</category><category>Supinfogame</category><category>ASGM Gaming Industry</category><category>ASGM (Graphic) Design</category><category>DSK Supinfogame</category><category>99Games</category><category>Ironjaw</category><category>Ironjaw Game Studios</category><category>Development</category><category>game_development</category></item><item><title>DSK Supinfomania 2011
Being the volunteers for Photography and...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/HuCmj6JB2-c?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;h3&gt;&lt;a&gt;DSK Supinfomania 2011&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;Being the volunteers for Photography and Videos, we have put together a compilation of videos that highlight the events of Supinfomania 2011, a college festival that took place in DSK Supinfocom.&lt;br/&gt;&lt;br/&gt;The Team: Ashutosh Gautam (Team Manager\Editor), Samuel Ignatius Raj (Video Processing, Photography), Chirag Caesar Ramchandani &amp; Avichal Singh (Video Capture, Photography), Kaushik Gadgil (Photography)&lt;br/&gt;&lt;br/&gt;Thanks to: Sachin Birua (VFX for Supinfomania logo), Huzaifa Arab (Music Suggestion), Emmanuel Djobet (Canon 5D), Puneet Deol, Mihir D Modak. Also Pierre Boulaton and Faizi Kazmi, our project managers, for allowing us time out of respective projects to make the video.&lt;/p&gt;</description><link>http://ashutoshgm.com/post/22068165914</link><guid>http://ashutoshgm.com/post/22068165914</guid><pubDate>Mon, 30 Apr 2012 01:03:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>featured</category><category>Jason Della Rocca</category><category>Marco Arkane Studios</category><category>Arkane Studios</category><category>Supinfogame</category><category>DSK Supinfogame</category><category>Pune</category><category>India</category><category>Indian Gaming</category><category>Development</category><category>game_development</category></item><item><title>Decision
The first draft of the end credits I made for...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/nk8I54AbdJI?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;h3&gt;&lt;a&gt;Decision&lt;/a&gt;&lt;/h3&gt;
&lt;p&gt;&lt;em&gt;The first draft of the end credits I made for “Decision” at DSK Supinfogame, India&lt;/em&gt; &lt;br/&gt;&lt;br/&gt;&lt;em&gt;Decision &lt;/em&gt;was an &lt;a href="http://www.google.co.in/url?sa=t&amp;rct=j&amp;q=&amp;esrc=s&amp;source=web&amp;cd=6&amp;ved=0CGAQFjAF&amp;url=http%3A%2F%2Fen.wikipedia.org%2Fwiki%2FInteractive_movie&amp;ei=TYWdT52BD4WHrAej1d1k&amp;usg=AFQjCNFhGqn7j94vgIybD6bUL4ZER8xCaQ" title="Interactive Movie (iDVD)" target="_blank"&gt;Interactive Movie (iDVD)&lt;/a&gt; project with a deadline of one week. Primarily I worked as the cinematographer and capturing the footage, it also involved usage of stop motion for a scene. &lt;br/&gt;&lt;br/&gt;Other tasks included DVD cover design also participated in brainstorming for the storyline. Team involved me, &lt;a href="http://www.sidsareen.com" title="Siddharth Sareen" target="_blank"&gt;Siddarth Sareen&lt;/a&gt;, Francois Pancallo and &lt;a href="http://in.linkedin.com/pub/nikhil-taode/4a/6b5/787" title="Nikhil Taode" target="_blank"&gt;Nikhil Taode&lt;/a&gt;.&lt;/p&gt;</description><link>http://ashutoshgm.com/post/22064742111</link><guid>http://ashutoshgm.com/post/22064742111</guid><pubDate>Mon, 30 Apr 2012 00:15:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>Graphic Design</category><category>Development</category><category>game_development</category></item><item><title>
Decision
An Interactive Movie (iDVD) project with a deadline of one week. Primarily worked as the...</title><description>
Decision
An Interactive Movie (iDVD) project with a deadline of one week. Primarily worked as the...</description><link>http://ashutoshgm.com/post/22063807414</link><guid>http://ashutoshgm.com/post/22063807414</guid><pubDate>Mon, 30 Apr 2012 00:02:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>Interactive Movie (iDVD)</category><category>DSK Supinfogame</category><category>Graphic Design</category><category>Development</category><category>game_development</category></item><item><title>
Cinderella
This project was a proof of concept for a &amp;#8220;double intensive week&amp;#8221; project of...</title><description>
Cinderella
This project was a proof of concept for a &amp;#8220;double intensive week&amp;#8221; project of...</description><link>http://ashutoshgm.com/post/22059963193</link><guid>http://ashutoshgm.com/post/22059963193</guid><pubDate>Sun, 29 Apr 2012 23:07:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>ASGM_Cinderella</category><category>Unity3D</category><category>DSK Supinfogame</category><category>Graphic Design</category><category>Development</category><category>game_development</category></item><item><title>Breeze&#13;
Above teaser was an environment reference for game...</title><description>&lt;iframe width="400" height="300" src="http://www.youtube.com/embed/LyIgA0K1lE4?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;h3&gt;&lt;a&gt;Breeze&lt;/a&gt;&lt;/h3&gt;&#13;
&lt;p&gt;Above teaser was an environment reference for game concept called “Breeze”. A final year game concept presented by me and &lt;a href="http://www.behance.net/florian_doutre" title="portfolio" target="_blank"&gt;Florian Doutre&lt;/a&gt; amongst others for presentation at the final round of elimination at DSK Supinfogame, 2011.&lt;br/&gt;&lt;br/&gt;&lt;em&gt;Educational Use Only&lt;/em&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/22047665691</link><guid>http://ashutoshgm.com/post/22047665691</guid><pubDate>Sun, 29 Apr 2012 19:43:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>chase</category><category>giorgio moroder</category><category>DSK Supinfogame</category><category>Development</category><category>game_development</category></item><item><title>Eo, The Cloud Shepherd
Presenting the Gameplay Teaser of Eo, The...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/qHXJdOPyyu8?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;h3&gt;&lt;a&gt;Eo, The Cloud Shepherd&lt;/a&gt;&lt;/h3&gt;
&lt;p title="Nikhil Taode"&gt;Presenting the Gameplay Teaser of &lt;em&gt;Eo, The Cloud Shepherd&lt;/em&gt;, a W.I.P Prototype by Team Aerosol.It is part of our final year course of Game Design and Production Management at DSK Supinfogame, Pune, India.&lt;/p&gt;
&lt;p title="Nikhil Taode"&gt;“Team Aerosol” comprises of myself, &lt;a href="http://pranav-bachal.tumblr.com/" title="Pranav Bachal" target="_blank"&gt;Pranav Bachal&lt;/a&gt;, &lt;a href="http://www.behance.net/florian_doutre" title="Florian Doutre" target="_blank"&gt;Florian Doutre&lt;/a&gt;, &lt;a href="http://in.linkedin.com/pub/faizi-kazmi/30/86/972" title="Faizi Kazmi" target="_blank"&gt;Faizi Kazmi&lt;/a&gt;,  &lt;a href="http://in.linkedin.com/pub/nikhil-taode/4a/6b5/787" title="Nikhil Taode" target="_blank"&gt;Nikhil Taode&lt;/a&gt;. We are currently assisted in Concept Art by &lt;a href="http://zaidali-outkastartmadness.blogspot.in/" title="ZaidAli Rasool" target="_blank"&gt;ZaidAli Rasool&lt;/a&gt;, &lt;a href="http://www.linkedin.com/in/avinashm89" title="Avinash Maddi" target="_blank"&gt;Avinash Maddi&lt;/a&gt; and &lt;a href="http://in.linkedin.com/pub/pierre-boulaton/15/572/36" title="Pierre Boulaton" target="_blank"&gt;Pierre Boulaton&lt;/a&gt; in programming, &lt;a href="http://in.linkedin.com/pub/sachin-birua/41/781/38b" title="Sachin Birua" target="_blank"&gt;Sachin Birua&lt;/a&gt; and &lt;a href="http://in.linkedin.com/pub/jalay-bhatti/44/351/8b0" title="Jalay Bhatti" target="_blank"&gt;Jalay Bhatti&lt;/a&gt; in VFX with an original soundtrack by &lt;a href="http://www.songdew.com/PulsE" title="Piran Irani" target="_blank"&gt;Piran Irani&lt;/a&gt;.&lt;/p&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/21797366046</link><guid>http://ashutoshgm.com/post/21797366046</guid><pubDate>Thu, 26 Apr 2012 01:30:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>Eo The Cloud Shepherd</category><category>Unity 3D</category><category>School Project</category><category>featured</category><category>DSK Supinfogame</category><category>Development</category><category>game_development</category></item><item><title>cover designs for game concept documents</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_ljmpnmm7KM1qi084xo1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;cover designs for game concept documents&lt;/p&gt;</description><link>http://ashutoshgm.com/post/4601622579</link><guid>http://ashutoshgm.com/post/4601622579</guid><pubDate>Thu, 14 Apr 2011 11:51:00 +0530</pubDate><category>ASGM (Graphic) Design</category><category>ASGM Gaming Industry</category><category>DSK Supinfogame</category></item><item><title>” The Week of the Dead “
A NeverWinter Nights 2...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/OHzGW48_ryA?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;” The Week of the Dead “&lt;/p&gt;
&lt;p&gt;A NeverWinter Nights 2 Modification. Worked as Sound Designer for 6+ new levels created within the objectives set below. A Team “Helios” Project at DSK Supinfogame, India&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Intensive Week Project:&lt;br/&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;&lt;li&gt;One Week deadline&lt;/li&gt;
&lt;li&gt;Background story from the I.P. &lt;a href="http://www.imdb.com/title/tt0489018/" title="Day of the Dead" target="_blank"&gt;The Day of the Dead&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Work with a team of 10&lt;/li&gt;
&lt;li&gt;Only use NeverWinter Nights 2 Editor&lt;/li&gt;
&lt;/ul&gt;</description><link>http://ashutoshgm.com/post/3850423499</link><guid>http://ashutoshgm.com/post/3850423499</guid><pubDate>Mon, 14 Mar 2011 11:38:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>NeverWinter Nights 2</category><category>game mods</category><category>nwn2 toolset</category><category>the day of the dead</category><category>DSK Supinfogame</category><category>Development</category><category>game_development</category></item><item><title>Machinima - The Human Weakness Beta Video
A StarCraft 2...</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/btnqv4gnJAw?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;Machinima - The Human Weakness Beta Video&lt;br/&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;A StarCraft 2 Machinima made using the Starcraft 2 Editor. Worked as Director of Photography, Sound, Co-Ordinator with &lt;a href="http://hyvemind.tumblr.com/" title="VFX Artist" target="_blank"&gt;VFX Arist&lt;/a&gt; for styling. A Team Project by “Artisans” for DSK Supinfogame, Pune, India.&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3850005219</link><guid>http://ashutoshgm.com/post/3850005219</guid><pubDate>Mon, 14 Mar 2011 11:08:00 +0530</pubDate><category>ASGM Gaming Industry</category><category>Machinima</category><category>StarCraft 2</category><category>Blizzard</category><category>blizzard entertainment</category><category>featured</category><category>DSK Supinfogame</category><category>Development</category><category>game_development</category></item><item><title>Industrial Report
Design for a project report booklet.</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_li0dty4LEu1qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;Industrial Report&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;br/&gt;Design for a project report booklet.&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3835569479</link><guid>http://ashutoshgm.com/post/3835569479</guid><pubDate>Sun, 13 Mar 2011 23:55:10 +0530</pubDate><category>ASGM Photography</category><category>ASGM (Graphic) Design</category><category>Graphic Design</category><category>interests</category></item><item><title>Designing the business cards for Ajay Communcations’
2008...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_li0cq8YMLl1qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;p align="center"&gt;Designing the business cards for &lt;em&gt;Ajay Communcations&lt;/em&gt;’&lt;/p&gt;
&lt;p align="center"&gt;2008 Version (on the Left)&lt;/p&gt;
&lt;p align="center"&gt;In Hindi\Marathi it says “Ajay”, and the rest of the card is in english. The concept behind this localized version was in support of a outdoor branding that was carried out in 2008. Part of it was using a four-sided lit-board displaying logo and images of high-tech gadgets&lt;/p&gt;
&lt;p align="center"&gt;2009 &amp; Current Version (on the Right)&lt;/p&gt;
&lt;p align="center"&gt;The Current Version of the Business Card is “commercial” using only one side of the Card to display everything. Choice was out of increased number of cards to be produced and to deliver only critcal information. Against lavish use of space.&lt;/p&gt;&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3835045420</link><guid>http://ashutoshgm.com/post/3835045420</guid><pubDate>Sun, 13 Mar 2011 23:40:00 +0530</pubDate><category>Ajay Communications</category><category>ASGM (Graphic) Design</category><category>Graphic Design</category><category>interests</category></item><item><title>Photo</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_li0cxxkfwM1qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;</description><link>http://ashutoshgm.com/post/3835146231</link><guid>http://ashutoshgm.com/post/3835146231</guid><pubDate>Sun, 13 Mar 2011 23:35:00 +0530</pubDate><category>Graphic Design</category><category>interests</category></item><item><title>Ajay Communications Logo 
The Logo was designed for a new firm,...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_li0bvyzvFc1qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;Ajay Communications Logo &lt;/em&gt;&lt;/p&gt;
&lt;p&gt;The Logo was designed for a new firm, it had to be “simple, elegant and strong”.This logo hasn’t been changed till now, except for the box, which was removed out of “closed” nature of the logo.&lt;/p&gt;
&lt;p&gt;Thanks to Pratik Sathe and colleagues at Ajay Communications for being patient.&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3834679068</link><guid>http://ashutoshgm.com/post/3834679068</guid><pubDate>Sun, 13 Mar 2011 23:14:25 +0530</pubDate><category>Ajay Communications</category><category>ASGM (Graphic) Design</category><category>Graphic Design</category><category>interests</category></item><item><title>The Greens
Madhya Pradesh, India</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lhymqswtg71qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;The Greens&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Madhya Pradesh, India&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3812375694</link><guid>http://ashutoshgm.com/post/3812375694</guid><pubDate>Sun, 13 Mar 2011 01:12:00 +0530</pubDate><category>green</category><category>grass</category><category>madhya pradesh</category><category>india</category><category>ashutosh gautam</category><category>asgm</category><category>landscape</category><category>photography</category></item><item><title>The Cadillac
V8 | 5 Seater Convertible Sedan by Fisher, 1938
The...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lhy245PTYY1qi084xo1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;The Cadillac&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;V8 | 5 Seater Convertible Sedan by Fisher, 1938&lt;/p&gt;
&lt;p&gt;The Vintage Car Museum, Udaipur, Rajasthan, India&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3804960016</link><guid>http://ashutoshgm.com/post/3804960016</guid><pubDate>Sat, 12 Mar 2011 17:46:00 +0530</pubDate><category>Vintage Cars</category><category>Cadillac</category><category>1938</category><category>Ashutosh Gautam</category><category>ASGM</category><category>Udaipur</category><category>Rajasthan</category><category>India</category><category>photography</category></item><item><title>Near the Palace
Jodhpur, Rajashan, India</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_lhxy3kDUlt1qi084xo1_r1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;&lt;em&gt;Near the Palace&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;Jodhpur, Rajashan, India&lt;/p&gt;</description><link>http://ashutoshgm.com/post/3804178421</link><guid>http://ashutoshgm.com/post/3804178421</guid><pubDate>Sat, 12 Mar 2011 16:20:00 +0530</pubDate><category>Jodhpur</category><category>Rajasthan</category><category>India</category><category>ASGM</category><category>ashutosh gautam</category><category>photography</category></item></channel></rss>
